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	<title>Comments on: A Bonjour / Chat Tutorial For iPhone Developers</title>
	<atom:link href="http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/feed/" rel="self" type="application/rss+xml" />
	<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/</link>
	<description>Little boxes made of words, by Jens Alfke</description>
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		<title>By: jens</title>
		<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/comment-page-1/#comment-3366</link>
		<dc:creator>jens</dc:creator>
		<pubDate>Mon, 04 Jan 2010 06:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/#comment-3366</guid>
		<description>First, please turn off your Caps Lock key.

If you want to communicate with an existing server you&#039;ll need the iPhone app to implement whatever communications protocol that server supports. In the MYNetwork framework, the TCPConnection class (the parent class of BLIPConnection) gives you access to the input and output streams and lets you send/receive whatever data you want. You&#039;d need to use that to talk to the server.

As for having the server connect to the iPhone, there&#039;s no good way to do that unless they&#039;re on the same LAN. Especially not over 3G, because AT&amp;T doesn&#039;t allow incoming IP connections over 3G.</description>
		<content:encoded><![CDATA[<p>First, please turn off your Caps Lock key.</p>
<p>If you want to communicate with an existing server you&#8217;ll need the iPhone app to implement whatever communications protocol that server supports. In the MYNetwork framework, the TCPConnection class (the parent class of BLIPConnection) gives you access to the input and output streams and lets you send/receive whatever data you want. You&#8217;d need to use that to talk to the server.</p>
<p>As for having the server connect to the iPhone, there&#8217;s no good way to do that unless they&#8217;re on the same LAN. Especially not over 3G, because AT&#038;T doesn&#8217;t allow incoming IP connections over 3G.</p>
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		<title>By: vikash yadav</title>
		<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/comment-page-1/#comment-3365</link>
		<dc:creator>vikash yadav</dc:creator>
		<pubDate>Mon, 04 Jan 2010 06:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/#comment-3365</guid>
		<description>HELLO ALL, THE CHATTY CODE  IS QUIT  HELPFUL TO START WORKING WITH  IPHONE NETWORKING

BUT PLEASE CAN ANY HELP ME OUT  HOW TO IMPLEMNT THE CHATTY ON INTERNET USING THE REMOTE SERVER I HAVE(MY SERVER IS CURRENTLY A UNIX SERVER AND  CAN BE SHIFTED 

I JUST WANT TO COMMUNICATE BETWEEN  IPHONE AND MY SERVER USING REMOTE OBJECT OR SOMETHING LIKE REMOTE OBJECT SO THE SERVER CAN PING THE IPHONE DEVICE AND THERE IS NO DEDICATED TCP/IP CONNECTION EXISTS.</description>
		<content:encoded><![CDATA[<p>HELLO ALL, THE CHATTY CODE  IS QUIT  HELPFUL TO START WORKING WITH  IPHONE NETWORKING</p>
<p>BUT PLEASE CAN ANY HELP ME OUT  HOW TO IMPLEMNT THE CHATTY ON INTERNET USING THE REMOTE SERVER I HAVE(MY SERVER IS CURRENTLY A UNIX SERVER AND  CAN BE SHIFTED </p>
<p>I JUST WANT TO COMMUNICATE BETWEEN  IPHONE AND MY SERVER USING REMOTE OBJECT OR SOMETHING LIKE REMOTE OBJECT SO THE SERVER CAN PING THE IPHONE DEVICE AND THERE IS NO DEDICATED TCP/IP CONNECTION EXISTS.</p>
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		<title>By: dejal.com</title>
		<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/comment-page-1/#comment-3013</link>
		<dc:creator>dejal.com</dc:creator>
		<pubDate>Thu, 21 May 2009 22:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/#comment-3013</guid>
		<description>I&#039;d definitely be interested in seeing a MYNetwork rework of the project.  I&#039;m still thinking about what to use for my future projects.</description>
		<content:encoded><![CDATA[<p>I&#8217;d definitely be interested in seeing a MYNetwork rework of the project.  I&#8217;m still thinking about what to use for my future projects.</p>
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		<title>By: Jens Alfke</title>
		<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/comment-page-1/#comment-3015</link>
		<dc:creator>Jens Alfke</dc:creator>
		<pubDate>Thu, 21 May 2009 17:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/#comment-3015</guid>
		<description>Well, all the games that support local WiFi multiplayer support it, I think.

And there are some non-game apps that allow nearby users to share data, like the one for address cards. There&#039;s also an open-source app that lets you drag photos from one iPhone to another; that one actually uses MYNetwork and BLIP :)</description>
		<content:encoded><![CDATA[<p>Well, all the games that support local WiFi multiplayer support it, I think.</p>
<p>And there are some non-game apps that allow nearby users to share data, like the one for address cards. There&#8217;s also an open-source app that lets you drag photos from one iPhone to another; that one actually uses MYNetwork and BLIP :)</p>
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		<title>By: Robert P Krajewski</title>
		<link>http://jens.mooseyard.com/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/comment-page-1/#comment-3014</link>
		<dc:creator>Robert P Krajewski</dc:creator>
		<pubDate>Thu, 21 May 2009 16:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/05/a-bonjour-chat-tutorial-for-iphone-developers/#comment-3014</guid>
		<description>Is it me, or is peer-to-peer networking an underused pattern of use in iPhone apps ?</description>
		<content:encoded><![CDATA[<p>Is it me, or is peer-to-peer networking an underused pattern of use in iPhone apps ?</p>
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