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	<title>Comments on: Plugging a hole in GameKit</title>
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	<description>Little boxes made of words, by Jens Alfke</description>
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		<title>By: Nimi</title>
		<link>http://jens.mooseyard.com/2009/03/plugging-a-hole-in-gamekit/comment-page-1/#comment-2955</link>
		<dc:creator>Nimi</dc:creator>
		<pubDate>Thu, 07 May 2009 18:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/03/plugging-a-hole-in-gamekit/#comment-2955</guid>
		<description>My first thought when I read the GK guide was how am I going to integrate your MYNetwork+BLIP into it. I&#039;m definitely going to give it a try as soon as I can allocate the time for it.</description>
		<content:encoded><![CDATA[<p>My first thought when I read the GK guide was how am I going to integrate your MYNetwork+BLIP into it. I&#8217;m definitely going to give it a try as soon as I can allocate the time for it.</p>
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		<title>By: Scott</title>
		<link>http://jens.mooseyard.com/2009/03/plugging-a-hole-in-gamekit/comment-page-1/#comment-2954</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 18 Mar 2009 19:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/03/plugging-a-hole-in-gamekit/#comment-2954</guid>
		<description>I wish it could be used for creative things like saying hi to the cutie a couple rows up on the bus... but unless you&#039;re both running the same app at the same time, it doesn&#039;t sound like you&#039;ll see each other. Maybe both apps don&#039;t need to be identical -- just both support a common data protocol -- but that&#039;s still asking a lot.

For that reason, I think Scott Forestall&#039;s example of having your company write an app so your salespeople could wirelessly leave info with others was sort of bogus... it presumes the potential clients already installed that same app so they can receive the salesperson&#039;s data.</description>
		<content:encoded><![CDATA[<p>I wish it could be used for creative things like saying hi to the cutie a couple rows up on the bus&#8230; but unless you&#8217;re both running the same app at the same time, it doesn&#8217;t sound like you&#8217;ll see each other. Maybe both apps don&#8217;t need to be identical &#8212; just both support a common data protocol &#8212; but that&#8217;s still asking a lot.</p>
<p>For that reason, I think Scott Forestall&#8217;s example of having your company write an app so your salespeople could wirelessly leave info with others was sort of bogus&#8230; it presumes the potential clients already installed that same app so they can receive the salesperson&#8217;s data.</p>
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		<title>By: Rick</title>
		<link>http://jens.mooseyard.com/2009/03/plugging-a-hole-in-gamekit/comment-page-1/#comment-2953</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Wed, 18 Mar 2009 18:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://mooseyard.com/Jens/2009/03/plugging-a-hole-in-gamekit/#comment-2953</guid>
		<description>The different ranges of Bluetooth and Bonjour have different social implications, though. Bluetooth provides for starting a game with your friend across the table from you without any complicated setup, or for seeing if that cutie a couple rows up on the bus wants to chat... Bonjour isn&#039;t good for such scenarios since there could be thousands of people in its &quot;local&quot; domain (think WWDC).

A game or social app that uses both could be cool. Let whatever friend-finder UI it has start with showing only &quot;Nearby People&quot; (with an option to expand discovery to Bonjour range). Use GameKit&#039;s Bluetooth to negotiate the initial connection, but switch to MYNetwork for actual data transmission so you can keep a more reliable connection.</description>
		<content:encoded><![CDATA[<p>The different ranges of Bluetooth and Bonjour have different social implications, though. Bluetooth provides for starting a game with your friend across the table from you without any complicated setup, or for seeing if that cutie a couple rows up on the bus wants to chat&#8230; Bonjour isn&#8217;t good for such scenarios since there could be thousands of people in its &#8220;local&#8221; domain (think WWDC).</p>
<p>A game or social app that uses both could be cool. Let whatever friend-finder UI it has start with showing only &#8220;Nearby People&#8221; (with an option to expand discovery to Bonjour range). Use GameKit&#8217;s Bluetooth to negotiate the initial connection, but switch to MYNetwork for actual data transmission so you can keep a more reliable connection.</p>
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