Mar 14 2008

iPhone Developer Rejections Top 10,000

CUPERTINO, California—March 14, 2008—Apple® today announced that more than 10,000 iPhone™ developers have received enigmatically-worded rejection letters for the beta iPhone Developer Program. The iPhone Developer Program provides developers with a complete and integrated process for developing, debugging, and distributing applications for iPhone and iPod touch, complete with real-world testing on iPhone.

“Developer reaction to our email has been incredible with more than 1,000 snarky posts and irate comments on high-profile Mac websites,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing. “Also, over one hundred programmers, some real hotshots at big software companies, have been seen sobbing inconsolably at their Mac Pros, further demonstrating the incredible interest developers have in creating applications for the iPhone.”

“Apple gave us amazing tools that let us create a very functional demo in less than two weeks,” said Rand Race, hotshot programmer at big software company Prosolar Mechanix. “It was all lovey-dovey during our demo at the launch … but then they took away our magic developer key before we left the Apple campus, and since then we haven’t heard diddly-squat from them.” Race denied spending the days sitting next to the phone waiting for a call from Apple, but did admit to configuring a special Mail rule that would respond to email from iphonedev@apple.com by playing the Angels’ 1963 hit “My Boyfriend’s Back”.

Pricing & Availability

The free beta iPhone SDK is available immediately worldwide and can be downloaded at developer.apple.com/iphone/program. Too bad it only lets you run your apps in the cheesy simulator window, eh? The iPhone Developer Program will initially be available to a couple of developers that we like a lot better than you. Face it: they’re smarter, younger, and Steve doesn’t think their apps look horsey. Not like yours.


7 Responses to “iPhone Developer Rejections Top 10,000”

  • thomasw Says:

    Yeah. I got my rejection letter too. This is disappointing because the cooler demos that require 3D only run on the iPhone. Also any code that uses the accelerometer can’t really be tested. (Btw, the “Rotate Left” and “Rotate Right” menu items of the Aspen Simulator don’t work for me, do they work for anyone else?)

  • l0k1 Says:

    @thomasw: I’ve only gotten the rotate to work with the WhichWayIsUp sample code. perhaps there has to be something present in the app for Aspen to recognize the rotate commands?

  • thomasw Says:

    @l0k1: Yeah, you’re right. I now see that the Photos application also supports rotate. I was confused because my Mobile Safari is hosed. I went to the Apple page for the March 6th event and the browser got stuck there and won’t go anywhere else and on subsequent launches it goes to the same page. It then uses 100% of the CPU. Once in this state the rotate commands don’t work. The documentation refers to a reset menu command, but it doesn’t exist.

    Oh well, it’s Beta.

    Ah, I just found that deleting ~/Application Support/Aspen Simulator/ will reset the simulator state.

  • Aayush Arya Says:

    LOL!

    That was a funny post.

    You mentioned to include this though:

    “Apple ignited the personal computer revolution in the 1970s with the Apple II and reinvented the personal computer in the 1980s with the Macintosh. Today, Apple continues to lead the industry in innovation with its award-winning computers, OS X operating system and iLife and professional applications. Apple is also spearheading the digital media revolution with its iPod portable music and video players and iTunes online store, and has entered the mobile phone market with its revolutionary iPhone.”

  • Oliver Says:

    Laughing Out Loud.

    (Thought it deserved the full monty)

  • Qwerty Denzel Says:

    Shouldn’t that first part read:

    The iPhone Developer Rejection Program provides Apple with a complete and integrated process for distributing rage, bugging, and developing poor relationships with future developers for iPhone and iPod touch, completed days ago with virtual-world testing in Schiller’s office.

  • Bits und so #82 (Herr Tatütata) | Bits und so Says:

    […] iPhone SDK-Absagen/Vertröstungen […]

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